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 "0 A.D. game: Vulkan API" ( 2024 )

Sunday at 11:40, 15 minutes, H.2215 (Ferrer), H.2215 (Ferrer), Lightning talks Vladislav Belov , slides , video

0 A.D. is a free and open-source game of ancient warfare (https://play0ad.com/). I'll present a story how Vulkan was added to 0 A.D. for all of our platforms. How does it work? What was it worth? Does everyone need Vulkan?

https://wildfiregames.com/forum/topic/104382-vulkan-new-graphics-api/

Sojourner FOSDEM
Related:
2026
  •  0.66 "0 A.D.: Vulkan and its obstacles in open-source game"
  •  0.46 "Porting game engine renderer to Vulkan as an absolute beginner"
  •  0.43 "GStreamer 1.28 and beyond"
  •  0.43 "Vulkan API for Machine Learning? Competing with CUDA and ROCm in llama.cpp"
  •  0.41 "KDE at 30: Still looking ahead"
2025
  •  0.46 "Expanding GGML Hardware Support using the Vulkan API"
  •  0.42 "Bevy: Rustlang Game Engine"
  •  0.41 "AdaBots - programmable minetest bots"
  •  0.41 "From Pixels to Procedures: An Open Source Design Suite for 2025"
2024
  •  0.45 "turnip: Update on Open Source Vulkan Driver for Adreno GPUs"

Last updated: 2026-03-20

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